Showing posts with label ask dr cyberpunk. Show all posts
Showing posts with label ask dr cyberpunk. Show all posts

Saturday, July 5, 2025

Ask Dr. Cyberpunk • with your host, Bruce Bethke

This being the Independence Day holiday weekend, we’re running The Best of Ask Dr. Cyberpunk today. This column was originally posted on February 19, 2021.

One of the weirder things about being known the world over as “the guy who wrote ‘Cyberpunk’” is that people seem to think I am some sort of judge, arbiter, or elder spokesman for the genre. 

On the face of it, the idea of there being any sort of elder anything for cyberpunk is a contradiction in terms. What part of punk don’t you get? 

Nonetheless, the questions keep coming in, so I may as well get some value from this smelly dead albatross I’m wearing and turn it into a regular feature. Friday seems as good a day as any for it, so beginning today, the lines are open. Have a question you’ve always wanted to ask me about that story? Post it here, email it to me at brucebethke.cybrpnk @ gmail.com, send it to me in an IM—or what the hell, think it at me, really hard. But be advised that I am absolutely immune to telepathy, so I probably won’t answer.

Today’s question comes from Adrian, who asks: What comes between atompunk and cyberpunk, timeline-wise? 

The answer, obviously, is “beepunk:” stories of tech-savvy rebel gardeners hacking the genomes of common backyard pollinators in order to fight the agribusiness megacorporations and stick it to the man. Like this one:

SHOWCASE: “Bootleg Bees,” by Laura Jane Swanson

Somewhat more seriously: cyberpunk began as a self-conscious attempt to apply 1970s punk rock anomie to the emerging 1980s high tech scene, and then to extrapolate what might happen next and take it forward from there. I have always been more interested in what comes next than in what’s already been done, and figured that—

Well, it doesn’t matter what I figured, because that book was never written.

In the meantime, while almost every other young sci-fi writer around was writing Bill Gibson fanfic and every agent and publisher in the business was scrambling to find another book “just like Neuromancer only different,” Paul Di Filippo took a really good crack at “what’s next?” in Ribofunk, and essentially invented biopunk. 

Unfortunately, Gibson & Sterling had a much bigger hit with The Difference Engine, and thus invented steampunk.

I thought the basic idea of The Difference Engine was fairly clever—that Charles Babbage’s analog computers had actually worked, and therefore the computer revolution hit western civilization a century earlier than it actually did—but what most everyone else seemed to seize on was the Victorian Era costumes, trappings, and set dressings. Instead of going forward and thinking about what might be next, it was as if science fiction as a whole suddenly took a great leap backward, and started over again, with Jules Verne.

Ontology recapitulates phylogeny. Steampunk begat clockpunk—and gods below, I grew to hate clockpunk. Seemed like every week one of the major publishers was launching a new series with the word “clockwork” in the title: The Clockwork King, The Clockwork Crowbar, The Clockwork Assassin, The Clockwork Toaster, The Clockwork Schlockwork…

Nota bene: A Clockwork Orange, by Anthony Burgess, is not a steampunk novel.

Steampunk begat dieselpunk, which begat raypunk, which begat atompunk, which begat solarpunk, which begat… Oh, I’m sure I’ve missed quite a few more in there. The point is, science fiction is now cluttered with dozens of *.punk microgenres, all of which suffer from such paucity of imagination that they can’t even think of a word to describe themselves that does not end in punk. Speaking ex cathedra, Doctor Cyberpunkenstein heartily wishes that all these eager young writers would find their own damn names for their new genres! 

Ahem. Excuse me.

So, to answer the initial question: if atompunk is a sort of refurbished atom-age SF of the 1940s~1950s as derived by way of steampunk, and cyberpunk began in the 1970s, then what falls between them in the timeline would be…

Hippiepunk? Except hippiepunk is an oxymoron, as punk rock was first and foremost a rebellion against hippies in general and the pompous dinosaur arena bands that evolved in the 1960s in particular, so let’s call it, oh—

Acidpunk. Stories of society’s rebels and outcasts fighting the pharmaceutical megacorporations and sticking it to the man by hacking the chemistry lab and cooking up new psychedelic drugs.

While listening to The Doors and Jefferson Airplane? Suddenly this all begins to seem terribly familiar to me. I suppose, just as William Burroughs and Alfred Bester were the points of departure for so many of the early cyberpunk writers, this means your points of departure for acidpunk would be Ken Kesey, Thomas Wolfe, and Michael Moorcock’s Jerry Cornelius stories. Considering that out here in the Real World we seem to be stuck recapitulating 1968 through 1973 right now, this is also probably exactly the right time to be revisiting Kurt Vonnegut’s early novels, with an eye towards giving Vonnegut’s ideas a punk style facelift. If I were to do this, I think I’d start by rereading Cat’s Cradle.

Over to you.

—Bruce Bethke



 


In lieu of an author’s bio
, Bruce Bethke would like to direct your attention to this very short story:

“On the Conservation of Historical Momentum”

 

After you’ve read it—and “Bootleg Bees,” don’t forget that story, too—why not take a look at Allan Dyen-Shapiro’s “The Day We Said Goodbye to the Birds,” for a nice big heaping helping of hopepunk.

Saturday, May 3, 2025

Ask Dr. Cyberpunk • with your host, Bruce Bethke

And now, as <s>threatened</s> promised last week:

INVASION of the DISCODROIDS!


I’ve been taking some deep dives into the archives lately, to find the answer to the question that keeps coming back up: what inspired me to write “Cyberpunk?” The good news is that at the time, I kept detailed journals. The surprising discovery was that, while I’d always thought I’d started writing “Cyberpunk” in February of 1980, I’d actually begun writing the bits, pieces, fragments, and key scenes of the thing that eventually became “Cyberpunk” in the fall of 1978.

Only I didn’t call it that then, or even set out to write a short story at all. What I’d started out to write was a stage musical.

To reiterate something I have said many times before and will probably be saying for the rest of my life: I did not intend to become a science fiction writer. I intended to be a musician and composer. Sure, I’d puttered around with writing short stories, and had even written most of a novel, It’s Okay, I’m With The Band, that’s better left forgotten now. But I never took writing fiction that seriously. It was just something I did to burn off the excess creativity that couldn’t be turned into a score, a libretto, a tape track, or a synthesizer program.

The plot of Invasion of the Discodroids, then, such as it is, should seem familiar, as it’s Standard Paranoid Science Fiction Plot #6. An ordinary everyday every-man office worker, vaguely dissatisfied with the shallowness of his life and yearning for something more, discovers a terrible secret: that the Earth has been invaded and conquered by alien robots, who control the masses by controlling pop culture. To keep the people off-kilter and vaguely uneasy, and thus easily manipulated, they keep fashions and trends shifting constantly; to give the people something to adore and aspire to being they have a factory somewhere in Southern California, probably on Disney’s back lot in Anaheim, where an automated assembly line cranks out a never-ending line of perfect singing and dancing robot pop stars.

[And every time I hear someone singing through an auto-tuner, I think: “Yep, got that one right.”]

As our hero gets deeper into the conspiracy and deeper into danger, he finds a last desperate ray of hope: a sort of Galt’s Gulch in Reverse somewhere in New Mexico, where all the free thinkers—the radical musicians, writers, artists, poets and the like—have been rounded up and are being confined, either for the rest of their lives or until they can be brainwashed into becoming enthusiastic supporters of our new robot overlords. Breaking into the Musician Reservation, he raises a revolutionary army and leads them back out into society, to shatter the shackles of conformity with the raw anarchic power of punk rock, and thus save the world.

Yeah. Right.

There were things I really liked about Invasion of the Discodroids. Some of the music tracks were pretty good. I almost made it to what in a few more years would become techno and EDM. I should have pushed further in that direction. And I particularly liked one plot gimmick: that every “morning” when our hero woke up to the blaring of his bedside clock radio, the first thing out of the DJ’s mouth was the daily forecast.

“Today the National Fashion Center is calling for Gritty Working Class Realism in the morning, changing over to candy-coated Fifties Nostalgia by late afternoon!”

I don’t remember whether I got that bit into the “Cyberpunk” short story, but did manage to work something like that into the novel.

§

On the other hand, the full show would have been hopelessly impossible and insanely expensive to stage. It only got one partial performance, once, in 1979; more of a demo reel of the work in progress, really, consisting of four songs from the show. The girls complained that there weren’t enough dance numbers to let them really show off their moves, and they were right. I failed to write a full-blown showstopper diva number for the female lead, not that I had one for the demo show. I failed to write any schlocky sappy ballads of the sort that men who like to do musical theater like to sing, and in a spectacularly stupid oversight, I failed to write a big happy the-whole-cast-up-on-stage-singing-and-dancing finale number.

[Loathe it or hate it, Mamma Mia! really is the model for the perfect stage musical. Would you like some more schmaltz with your schmaltz?]

The finale I did write, in which the MULA (Musician’s Union Liberation Army) punk rock commandos storm the theater with machine guns and electric guitars and hold the audience at gun-point while they perform the final number, was in hindsight a very bad idea.

§

The true killer, though, is that we never would have been able to clear the rights to “Funkytown,” which I wanted to use it as the recurring motif for the evil robot overlords. Every time the fashion forecast changed, “Funkytown” came back with a different title, different lyrics, a different mix, and different instrumentation, but always just as slick and soulless as ever, and always with the UDB—the Universal Disco Beat—throbbing away underneath. There is no way Steven Greenberg would have let me do that.

All the same, I would have dearly loved to have seen the entire cast up on stage in blue jeans, cowboy boots, cowboy hats, and plaid yoke shirts with patch pockets and pearlized snaps, line-dancing together, on the day the fashion forecast said Country & Western was in style and the hit song of the day was “Honkytown.” The costuming for that number alone would have blown the budget.

Man, I hated “Funkytown.”

§

But aside from that one partial performance in 1979, and aside from my continuing to work on it well into the 1980s, Invasion of the Discodroids didn’t happen, “Cyberpunk” did, and my life turned in a completely different direction. It’s probably just as well. Quite a few of my friends from the 1970s didn’t make it through the 1980s. AIDS cut a hell of a swath through the music and theater communities.

I moved on, and became the person you think I am now. Music and theater dropped completely out of my life…

Until about twenty years ago, when someone I’d never heard from before tracked me down, wanting to talk about the performance rights to “Cyberpunk.” I get these kinds of inquiries all the time, usually from aspiring film students or would-be television producers. I refer them to my agent, and once they find out that I actually have an agent in L.A. and have some experience with the film and TV industry, the conversation usually stops dead in its tracks, and I never hear from them again.

This query, though, got my attention. The guy represented a theater company in a city that has a major live theater scene, and they were looking to get the rights to develop “Cyberpunk” as an original live stage musical. When he found out about my music background, the conversation got even more interesting. We went back and forth for a few weeks, with me getting more interested with every exchange, until finally he ‘fessed up that even though we hadn’t reached a deal, they’d already started working on music for the show, would I like to listen to their demo reel?

Would I? Oh boy, I couldn’t wait to listen to their demo reel—until about ten seconds after I popped the tape he’d sent me into the tape player in my car and started listening.

Fast forward. Listen. Fast forward again. Listen again. No, this track is rotten all the way through. Okay, maybe the second track is better. Listen…nope. Third track? Nope. Fourth track? My God, it just keeps getting worse. 

You would think, if you wanted to do a musical named “Cyberpunk,” that you’d want to have some—oh, punk rock in it? Or maybe something electronic and techno-ish? Or maybe—well, anything but track after track of lame, sappy, schlocky, schmaltzy, off-off-off-off Broadway show tunes?

The deal fell apart. The musical never happened. I suppose I could have just shut up, taken their money, given them my blessing, and let that misbegotten mess happen. But if I had, I would have hated myself in the morning. 

—Bruce Bethke




About Bruce Bethke:
In the early spring of 1980 Bruce wrote a little short story about a gang of teenage hackers. From the very first draft the story had a one-word title—a new word, one that he’d made up in a deliberate attempt to grok the interface between the emerging high technology scene and teenage punk attitudes, and this word was—

Oh, surely you can guess. 

Half a lifetime later Bruce is still getting questions about this story, so rather than answer them privately and one at a time, he’s decided to make answering questions about cyberpunk a regular feature on this site. If you have a question you’ve always wanted to ask him, post it in the comments here, IM him on Facebook, or email it to brucebethke.cybrpnk@gmail.com. He can’t guarantee he’ll answer, but will certainly give it a good try.

Saturday, April 26, 2025

Ask Dr. Cyberpunk • with your host, Bruce Bethke

By now enough people have seen this photo that some have begun to ask: “What the Hell is all that stuff?”

This, my friends, is where “Cyberpunk” really began. If we had streaming video, this would be a slow pan around the room, but since we don’t, you’ll just have to imagine it. Going clockwise, starting from the lower left:




Yes, this all makes perfect sense to me, and no, this is by no means everything. This is just the minimum I needed to have set up in a corner of the basement to maintain my sanity while the destruction/construction project was in progress.

If you’re wondering what this hardware sounds like, try this: “Fanfare for the Post-Singularity Man.”  

[Please note that this was one of a series of video notes from a work in development, shot live and in real time in one take using my phone’s mic, hence the overmodulation, keyboard noise, and generally sloppy playing.]

If you’re wondering what any of this has to do with “Cyberpunk,” we need to set the Wayback Machine to, oh, late 1978 or early 1979, I think, and take a closer look at what I was doing then.


Wow. I still had curly hair then, and still fit into Levi’s with a 32-inch waist. And I was already working on the set of ideas that would in 1980 become the short story, “Cyberpunk,” but at the time this photo was taken, print fiction was the last thing on my mind. When I began putting together the ideas that would eventually become “Cyberpunk,” I was working on my would-be magnum opus: a sci-fi punk rock stage musical, entitled—

INVASION of the DISCODROIDS!

Oy vey.

(...to be continued...)




About Bruce Bethke:
In the early spring of 1980 Bruce wrote a little short story about a gang of teenage hackers. From the very first draft the story had a one-word title—a new word, one that he’d made up in a deliberate attempt to grok the interface between the emerging high technology scene and teenage punk attitudes, and this word was—

Oh, surely you can guess. 

Half a lifetime later Bruce is still getting questions about this story, so rather than answer them privately and one at a time, he’s decided to make answering questions about cyberpunk a regular feature on this site. If you have a question you’ve always wanted to ask him, post it in the comments here, IM him on Facebook, or email it to brucebethke.cybrpnk@gmail.com. He can’t guarantee he’ll answer, but will certainly give it a good try.

Saturday, April 19, 2025

Ask Dr. Cyberpunk • with your host, Bruce Bethke

Today’s question comes from Lars, who leads into his question with a quote from what someone else had written about me: 

“When coining the term for his 1983 story “Cyberpunk,” Bruce Bethke reportedly matched up words for technology and words for troublemakers until he found a pair that seemed right, rather than singling out punks as a crucial countercultural group for the new genre.”

Any chance you could enlighten us about the origin of the term? She is arguing that “punk” did not specifically and politically reference the “punk movement” (connotations of anarchy, anti-establishment, etc.) but [you] needed a term that generally referenced something “troublemakers.” We would love to hear how this came about.

Yeah, that looks like a translation of a paraphrase of something I’ve said many times in many interviews, and used to have posted on my website in an article entitled, “The Etymology of ‘Cyberpunk’,” until I took that article down because I got tired of dealing with science fiction fans who wanted to talk, and talk, and talk about cyberpunk without paying any attention to what I’ve been doing in the 45 years since I wrote that story. I’d re-post the article if I could find it now, but the file—well, it’s somewhere around here, buried in about 20TB of poorly organized data.

When I came up with the title: first off, I was just trying to come up with a catchy one-word title for my short story. I really wasn’t thinking about anything beyond that. So the way I came up with the title was by experimentation, by putting together various terms for technology—cyber, techno, und so weiter—and terms for “socially misdirected youth,” until I came up with a word that just plain sounded right. 

That was my critical consideration: that it sounded right. I tried a lot of word combinations, and even experimented with Japanese borrow-words—for example, bōsōzoku got really close to my concept—but there was no way to turn that into an English-language expression without making it sound silly. “Cyberbozos?” Sounds like an Alan Dean Foster novel.

The other key thing to know is that I didn’t set out to become a science fiction writer. I am by training and inclination a musician, which is why how the word sounded was extremely important to me.

Note this old photo. That thing behind my head is an ARP 2600, and that, as we musicians say, is my axe. And I keep writing and rewriting and deleting this part of my reply, but let’s just leave it at: if you go to the wikipedia articles on Contemporary Classical music, electronic music, and computer music—well, a lot of the names you’ll see there are people I met, knew, studied, or worked with. Some were even friends. An important part (to me) of my bio, that flies right over the heads of most people in the science fiction world, is that I spent a couple of years working for Passport Designs and was on the design team that developed MIDI and the Finale music notation engine, among other things. If you really want to understand me, go find and watch the movie, I Dream of Wires.

So yes, in the latter part of the 1970s, I was acutely aware of the punk rock music scene. And that is where the “punk” part of cyberpunk came from.

“...punks as a crucial countercultural group...”

Seriously? Countercultural? Hell no. In the US, punk was mostly just counterdisco.

I get the impression that at the time, punk meant something very different in the UK and Europe than it did in the US. In the UK, there seemed to be an authentic working class/proletariat/anarchist/revolutionary thing going on. (Though let’s face it, the Sex Pistols were the Monkees of punk.) There may even have been something authentically political about the New York punk rock scene, circa '76~'77. But by the time punk hit the rest of the US, I was living in Los Angeles, trying to break into recording studio work, and the LA punk scene was entirely about affecting the look, the pose, and the fashion. For a year or three there anyone could get a record contract, no talent required, if they just had a lead singer with a mohawk and a guitarist who wore lots of black leather, studs, and chains. (The studs and chains scratch the hell out of the backs of guitars, by the way.)

That is what the American punk rock scene was all about: not James Dean’s “Rebel Without a Cause” but Tom Petty’s “Rebel Without a Clue.” There may have been a few specimens of the real thing in the wild, but at least 90% of American punks were poseurs, pure and simple: affluent white suburban kids, dressing in punk style and going downtown to dance and get drunk on Saturday night, and then back to school or work on Monday. They were McPunks, and that is why Billy Idol became the quintessential “American” punk rock star. He had the hair, the clothes, the British accent and that little bit of a snarl in his voice, and made great-looking music videos that played well on MTV. But if you closed your eyes and listened to his music, and especially to the arrangements and studio production values in the recordings, you could be listening to any arena rock band of the time. There is nothing threatening—absolutely nothing “countercultural”—in a Billy Idol single. 

Which is why Billy Idol’s songs live on forever in FM airplay, while bands like The Clash, The Buzzcocks, Television, and Siouxsie and the Banshees are for all practical purposes forgotten now.

Except for “Rock the Casbah.” That one comes back on the radio on a regular basis, every time our government is trying to start yet another war with Iran.



About Bruce Bethke:
In the early spring of 1980 Bruce wrote a little short story about a gang of teenage hackers. From the very first draft the story had a one-word title—a new word, one that he’d made up in a deliberate attempt to grok the interface between the emerging high technology scene and teenage punk attitudes, and this word was—

Oh, surely you can guess. 

Half a lifetime later Bruce is still getting questions about this story, so rather than answer them privately and one at a time, he’s decided to make answering questions about cyberpunk a regular feature on this site. If you have a question you’ve always wanted to ask him, post it in the comments here, IM him on Facebook, or email it to brucebethke.cybrpnk@gmail.com. He can’t guarantee he’ll answer, but will certainly give it a good try.

Saturday, January 25, 2025

Ask Dr. Cyberpunk: with your host, Bruce Bethke • LAST CALL! NO KIDDING!


REMINDER
: this is the LAST CALL for FAQ questions. I wrote the story 45 years ago. I’m tired of talking about it.

If you have a question you’ve always wanted to ask me about my story, “Cyberpunk,” or the writing thereof, send it to brucebethke.cybrpnk@gmail.com. Given that we want to have Cyberpunk and Cyberpunk Revisited ready to release in March 2025, I have set a hard deadline of Saturday, February 1st, 2025. After that date, any and all questions about “Cyberpunk” will receive the same reply: “Buy the book.” 

Sorry to have to say this, but only questions sent to the above email address will be considered. The spambots have discovered this site again, and for the past month we’ve been getting carpet-bombed with spam comments offering great deals on sketchy pharmaceuticals, cyberpunk-related fashion accessories, and inexplicably, Middle Eastern-sourced decorative tiles and paving blocks. Therefore we have had to switch to strict comment moderation and are now blocking all anonymous comments.

Who was it who said, 25 years ago, that the future of the World Wide Web was that it would eventually choke to death on its own excrement? Oh my gosh, that was me.

§

ONE MORE REMINDER: this is the LAST CALL for FAQ questions. If you have a question you’ve always wanted to ask me about my story, “Cyberpunk,” or the writing thereof, send it to brucebethke.cybrpnk@gmail.com. Given that we want to have Cyberpunk and Cyberpunk Revisited ready to release in March 2025, I have set a hard deadline of Saturday, February 1st, 2025. After that date, any and all questions about “Cyberpunk” will receive the same reply: “Buy the book.”

And while you’re waiting for Cyberpunk and Cyberpunk Revisited, considering buying some of our other books, too, okay? At least, take a look at SS#23, and maybe read “Eddie’s Upgrade,” by Kevin Stadt. If you like cyberpunk fiction, you will love that story.  


Saturday, January 4, 2025

Ask Dr. Cyberpunk: with your host, Bruce Bethke • only four weeks left!


REMINDER: this is the last call for FAQ questions. If you have a question you’ve always wanted to ask me about my story, “Cyberpunk,” or the writing thereof, send it to brucebethke.cybrpnk@gmail.com. Given that we want to have Cyberpunk and Cyberpunk Revisited ready to release in March 2025, I have set a hard deadline of Saturday, February 1st, 2025. After that date, any and all questions about “Cyberpunk” will receive the same reply: “Buy the book.”

We’re planning to have the e-book uploaded and ready for pre-orders by mid-February. We’re also talking about doing a special limited-edition hardcover, most likely to be signed and serialized, but those plans are still in flux. 

In the meantime, some new questions have come in.  

Q: What do you think of George Alec Effinger’s contribution to Cyber stuff? He’s the one we discovered first, and my wife is a real fan. She was saddened by his death, but she felt his writing suggested a life on the edge.

A: George was a friend. Not the best of friends, as concomitant with living life on the edge he was often broke and in need of help, but I counted him as a friend.

A year or so before he died he surprised me by phoning one day, to tell me he had three novels under contract and his publisher had asked him to find a co-author, just in case his health problems got worse and he couldn’t finish the books. He asked if I was interested.

I was, and we tried to work together for a while, but by then his medical problems had progressed to the point where he had trouble articulating what he was thinking, or even remembering what he’d said from one day to the next. Eventually I had to give up and back out of the project. It was unworkable.

What do I think of his contribution? I thought When Gravity Fails was brilliant, and was always a little sad that I never thought to ask him to sign my hardcover copy. For that matter I thought What Entropy Means to Me was brilliant, too, when I first read it, but the one book I most regret not asking him to sign was my hardcover copy of Maureen Birnbaum, Barbarian Swordsperson.

Why that book? Because it made me laugh.

Q: Wow. I just read your December 30 post, but I feel like I’m missing something. Bottom-line it for me.

A: The bottom line is that my four-book deal with Jim Baen just about destroyed my fiction writing career. Before I signed those contracts, I was a promising young writer who was selling every short story he finished and already had one novel out. The time I spent as editor of the share-cropped anthology series would have been much better spent writing and selling more of my own stories, and the Cyberpunk novel fiasco prevented my selling any novel-length fiction to anyone for five years. By the time I finally was able to buy my freedom from that contract—and it cost me thousands to do so—the two SF markets I’d been selling most of my short fiction to, Amazing and Aboriginal, were coughing blood, and while I had recovered the rights to my Cyberpunk novel, every agent and editor I spoke with assured me there was no point in my continuing to try to sell it any longer. The market had spoken with Godlike finality. Cyberpunk was dead.
Cyberpunk is dead, you say? Okay, then hand me a wooden stake and a mallet, and let’s make sure. Which is how I came to write Headcrash.

 

Q: Great story! The game had a good story line, but was more for high end specs consoles and pc!

A: Um, thanks, but I had absolutely nothing to do with Cyberpunk, the video game, Cyberpunk, the role-playing game, Cyberpunk, the comic book, Cyberpunk, the TV series, Cyberpunk, the lunchbox, Cyberpunk, the flame-thrower… 

People seem to imagine that being the guy who wrote “Cyberpunk” has made me rich and famous. It made me famous, all right, but that’s where it ends. Aside from the original short story sale in 1982, and the very few publishers who have had the decency to pay me for reprint rights rather than simply bootlegging the story, I have never made another dime off “Cyberpunk.”
I’ve had a lot of near misses. In the early 1990s, some gaming company approached me wanting to buy the rights to use “Cyberpunk” for a role-playing game. I was interested at first, until it became clear that they didn’t actually want to use my story or have me be involved in any way, they just wanted to own the name, so as to establish standing in order to sue the makers of the Cyberpunk: 2020 game.
This continues to this day. People approach me claiming they want to buy the rights to adapt “Cyberpunk” for stage, screen, gaming, or other purposes (and the less said about the folks who wanted to do Cyberpunk: The Musical, the better), but invariably, they don’t want my ideas and they don’t want me involved, they just want to own the name, in hopes that it will give them leverage over someone else. Right before the pandemic I was being aggressively courted by a company that claimed they wanted to option “Cyberpunk” and turn it into a direct-to-streaming TV series—
But once again, it turned out they didn’t really want to use my story or have me involved in any way, they just wanted to establish standing, so that the makers of the Cyberpunk: 2077 TV series would pay them to shut up and go away.
Sigh.
For the record, the Rebel Moon movies on Netflix have nothing to do with my 1996 novel of the same name, either; and no, we never received even a token “shut up and go away” payment.

§

REMINDER: this is the last call for FAQ questions. If you have a question you’ve always wanted to ask me about my story, “Cyberpunk,” or the writing thereof, send it to brucebethke.cybrpnk@gmail.com. Given that we want to have Cyberpunk and Cyberpunk Revisited ready to release in March 2025, I have set a hard deadline of Saturday, February 1st, 2025. After that date, any and all questions about “Cyberpunk” will receive the same reply: “Buy the book.”

And while you’re waiting for it, considering buying some other books, too, okay? At least, take a look at SS#23, and maybe read “Eddie’s Upgrade,” by Kevin Stadt. If you like cyberpunk, you’ll love that story. 

Monday, December 30, 2024

Ask Dr. Cyberpunk: with your host, Bruce Bethke • Last Call for the FAQ


Now that I’m back from Christmas Break…

The impetus to continue writing this column has dissipated. I tried to get back into it, but found that while I still have much left to say, I no longer have a burning desire to say it. My experience with my aborted 1989 Cyberpunk novel, along with my parallel experience of being a short fiction anthology editor reporting directly to Jim Baen, pretty much put my SF career into deep suspended animation for five years, and damn near killed it. 

After the Cyberpunk book deal went south I got offers to ghost-write novels for other people, which was one semi-acceptable way of getting around my being contractually prohibited from publishing novels under my own name, but I wasn’t much interested in doing that. Given the choice, I preferred to write no-byline non-fiction. Doing that work felt about the same as ghost-writing, but paid a hell of a lot better.

I was still writing short fiction and selling every new story I finished, but my dispute with Gardner Dozois meant Asimov’s was effectively closed to me for as long as he remained editor. I continued to collect a lot of, “This was real close, but…” rejection slips from Stan Schmidt at Analog and whoever was the editor du jour at F&SF, but even the nicest rejections aren’t acceptances. 

I sold a lot of stories out of genre, or to obscure markets. Much of the clearly recognizable SF I wrote I sold to Amazing Stories, but their circulation was plummeting as TSR had installed a revolving door on the editor’s office and were struggling to figure out what to do with the thing now that they owned it. A similar number of stories went to Aboriginal SF, which was a magazine I truly admired, but Aboriginal was a phoenix, risen from the ashes of Galileo, and was born sickly and never really financially healthy. 

[To this day, one of my favorite reader reviews of an issue of Stupefying Stories was from someone who said it reminded them very much of the kinds of stories they used to find in Aboriginal, only without the full-color interior illustrations. That comment had me smiling for a week.]

One thing I’d learned from my experience as a short fiction editor reporting directly to Jim Baen was that, at the time, the SF/F publishing business was full of people who either would never work with Jim again or who Jim would never work with again. In developing my idea for a shared-world anthology series based on the works of a certain elderly and much-loved hard SF writer, I’d made the acquaintance of a young writer who presented convincing evidence that he was in fact the ghost-writer who’d been hired to finish writing said elderly writer’s last published novel. 

But when I forwarded his pitch to Jim, it came flying right back at me at high velocity, accompanied by the snarled comment, “Yes. I’ve worked with him. And I will never work with him again.”

In 1994 I finally met an agent who wasn’t afraid to end up on Jim’s list of “People I Will Never Work With Again,” and he was happy to step in and help me resolve my contract imbroglio. Whereupon I returned the favor by writing Headcrash, which was a novel that the agent made a nice pile of money selling in various U.S. and foreign editions. So if you’ve ever read Headcrash and thought you detected a certain heady sense of liberation in that tale—

Actually, the correct word is coartación. 

§

Huh. In looking up coartación to make sure I spelled it correctly, I learned that the coartado had to pay the royal sales tax when he bought his own freedom. Talk about adding insult to injury…

§

One last thing I need to make clear: it was my fault the Cyberpunk novel deal failed. Jim Baen was a savvy businessman who really understood his customers and the vicarious fantasies they wanted to pay cash money to imagine themselves living out. I was the one who was so hungry for a book deal that I was willing to sign his contract for an as-yet-unfinished novel, and then to go along willingly with every change he asked me to make, right up until the moment he told me to end the book with Mikey going on a shooting rampage inside his school. Even ten years before “Columbine” became a synonym for insane atrocity, I found the idea of writing that ending—and of turning my hero into a mass-murderer of his fellow students—to be abhorrent.

But it was my refusal to bend over and grab my ankles one more time, to shit out the ending Jim Baen specifically told me to write, that killed this book deal and cast me out into the wilderness for five long years. 

§

With surprising regularity, people ask, “Well, why not release the Cyberpunk novel you meant to write?” 

The answer is complex.

First off, the original novel no longer exists, in any meaningful form. It never really was finished; at the time I signed the contract, it was still only the skeletal framework of a novel, with stories and scenes hanging off it like bits of muscles and organs here and there. Many crucial parts of the story were sketched out but never developed beyond the annotated outline stage. I may have a copy of my last pre-contract rough draft around here somewhere, but if I do, it’s quite likely on a QIC-80 backup tape, to give you some idea of how old it is, and to be honest, it would resemble a novel in the same sense that an NTSB crash reconstruction resembles an airplane. 

Secondly, releasing that book really is not necessary. Almost everything that was meant to be in the Cyberpunk novel originally reemerged later and in altered form somewhere else. In particular, large parts of my Cyberpunk world-building became elements in the backstory of Rebel Moon and Mark Dreizig, and many bits of business originally planned to be Mikey’s further adventures in Cyberpunk returned in mutated and evolved form as Jack Burroughs’ adventures in Headcrash. If you want a pretty good guess at what my original cyberpunk novel might have looked like, had it ever been completed, read Headcrash, and then subtract half the sense of humor and lard on a thick layer of jejeune self-righteousness.

For that is the third and perhaps most important of the reasons why I don’t try to reconstruct Mikey’s story now. I wrote “Cyberpunk” when I was 24 years old, and when the memories of having the feelings and so-called thought processes of a 15-year-old boy were still accessible to me. Literally, I wrote the novel a lifetime ago, when I was in my late 20s and early 30s.

You meet a lot of Peter Pans in this business: boys who never grow up, and never lose the ability to think and act like a 15-year-old. 

I am not one of them.

I’m afraid I grew up a very long time ago. My oldest grandchildren are now almost the age Mikey was at the start of the original short story. Teenage boys have become alien creatures to me. I now find I have far more in common with—and a far better understanding of—Mikey’s father, than of Mikey himself.

So you see, it’s no longer possible for me to squeeze myself into Mikey’s spatterzag jumpsuit and high-top tennies one more time, to resume telling the story where I left off telling it thirty-five years ago. Instead, I now find it much easier to slip into the mindset and feelings of Mikey’s father. 

The Von Schlager Military Academy?

It’s too good for the little s.o.b.!

§

Thirty-five years later, I still don’t know what to do with the damaged Cyberpunk novel. As a 21st Century bildungsroman, it works, and there are many things in it with which I am quite pleased. All the same, it’s not the novel I set out to write, nor is it a “cyberpunk” novel, in the sense that the term came to be defined by the flood of Imitation Neuromancer novels that hit the market in the late 1980s and early 1990s and the tsunami of Cyberpunk 2077-inspired fanfic and litRPG that has appeared since. 

To me, it feels like releasing this book “naked” would result in my wasting a lot of time dealing with the unrealistic expectations of readers who come to it with no historical context, expecting it to be “just like Neuromancer, only different.”

Or worse: expecting it to be just like Ghost in the Shell.

Which leaves this alternative: the book I’ve been trying to write and failing to finish for years. It’s my attempt to put the original story and the crippled novel into historical perspective, and to include as much content as I can glean from decades of being interviewed about the @#$*@$!!! thing. “Cyberpunk Revisited,” in particular, is meant to be sort of a be-all, end-all FAQ, after which I will have nothing left to say.

It has been 45 years since I began writing the original story, you know. It’s time to end it.

Therefore, this is the last call for questions. If you have a question you’ve always wanted to ask me about my story, “Cyberpunk,” or the writing thereof, send it to brucebethke.cybrpnk@gmail.com. Given that I want to have this book ready to release in March 2025, I am setting a hard deadline of Saturday, February 1st, 2025. After that date, any and all questions about “Cyberpunk” will receive the same reply: “Buy the book.”

And while you’re waiting for it, considering buying some other books, too, okay? At least, take a look at SS#23, and maybe read “Eddie’s Upgrade,” by Kevin Stadt. If you like cyberpunk, you’ll love that story. 

Saturday, December 21, 2024

Christmas Break 2024


With Christmas just days away and lots of grandchildren needing undivided attention, I’ve decided to take the next five days off. The Ask Dr. Cyberpunk saga has waited 30 years; it can wait another week. In the meantime, here are five “seasonably appropriate” stories from the vault, from some of our favorite writers: Beth Cato, Jamie Lackey, Lance Mushung, Matthew Timmins, and Jake Doyle. Read them now, because they’re all on the old SHOWCASE site, and in ten days that site shuts down and disappears.

See you next Wednesday!
Bruce Bethke
Editor, Stupefying Stories

 

COLD BEYOND WHITE • by Beth Cato

Cold blanches the world and gnaws color from the sky. The boy stands on the hill, a lone blot of black against the blinding white. Snow is soundless as he pats firm the chest of his snow-soldier and forces stick arms into place. The half-made figure looms bold and strong, like his mother. Every so often, the boy glances south to follow the soldier’s icy gaze, but only briefly.

Hurry, hurry. He can hear the echoes of Mother’s voice, even days later. The gwella, they come, their pelts thick and maws wide.

His hands, despite numbness, do not falter in their practice. Mother taught him well, and she said the body must always be made first, for even when a baby is made in the womb, that is how it grows. A snow-soldier’s torso may be solid with snow, but therein rests the spirit of lungs and heart; that is where the breath begins and ends.

Along the spiny ridge softened by lush white, dozens more soldiers stand silent at their sentry posts. Specks of snow glint from the divots of their dark granite eyes.

The boy finishes the arms and then kneels to shape the legs and feet. Exhaustion roots him to the ground. He could rest, maybe, for a while. As long as Mother lives, no danger will near the village.

And yet—she assigned him this hill, this important hill. The whole village depends on him. Groaning, the boy forces his legs to work. He staggers to grab a pitchfork from a sparse pile of implements, and stabs it tines-first into the ground before the snow-soldier.

Behind the ridge, a baby wails, the sound cutting through air thickened by a brittle wind...

» Read the rest of the story 

* * * * *

UNDER THE SHIMMERING LIGHTS • by Jamie Lackey

[Nota bene: I bubbled this one to the top because, a.) it has figure-skating in it, b.) it’s a good excuse to put in a plug for Jamie’s superb story, “The Gentlepeople,” in Stupefying Stories #24, and c.) we wanted to plug Jamie’s excellent short story collection, A Metal Box Floating Between Stars, published by Air and Nothingness Press.]
Kirima’s ice skates hissed as she glided across her frozen pond. Four smooth strokes, then three crossovers, her left foot over her right, then four more strokes. Her skates left gouges and a trail of ice shavings. Her hair clung to her temples, and her breath misted in the cold air.

She hated the cold and the short hours of thin gray sunlight. As a child, she’d dreamed of hot winds and brown mountains and regularly spaced days and nights.

But she had always loved the dancing lights, and she came home when her grandmother wrote to beg her to save them...

» Read the rest of the story

* * * * *

ABOVE THE ICE • by Matthew A. J. Timmins

[Nota bene: Like “Cold Beyond White,” this story was published on SHOWCASE in the transitional period between the original weekly webzine format and the later WordPress site, and thus has been nearly impossible to find until now. Enjoy!]
ChaaSooNiik had never been this far above her home vents before. Her mother-sister had told her what to expect but the reality of it was still shocking. She pressed a splay of fingers against the lifter’s speaker-window and wriggled uncomfortably inside her heat-skin as the vehicle’s echo showed her the water outside: no spheres, no movers, no people, not even any fish; just a lumpy composite mass drifting slowly downward, probably a dying reef-colony come loose from the ice.

The lifter too was empty, save for herself and the operator. The lifter had emptied quickly at first and then more slowly as it ascended, the other passengers disembarking at anchor-cities, hunting platforms, or isolation spheres. At each stop, as the chattering females peeled away from the lifter’s passenger column, collected their luggage, and swam out of the dome, the vehicle grew quieter and quieter until ChaaSooNiik could imagine herself one of the sacrificial mourners of legend who had escorted the floating dead up to the impenetrable ceiling of ice.

Which was where she was going, in fact....

» Read the rest of the story
[P.S. If you enjoy this one, you might also want to read Matthew’s story, “Playing God,” which we published on this website back in 2018.]

* * * * *


SEARCHING FOR HOME • by Lance J. Mushung

I watched the view screen, horrified. Navigator and Pilot to my side looked as frightened as I felt. Our emergency capsule was bathed in orange flames and plummeting to the surface of the planet like a meteor.

When our ship first approached the planet, it was a beautiful white and blue globe hanging in the darkness. Later, from the orbit of its single mottled light and dark grey satellite, we saw it was in reality a bleak frigid world covered in large part by glaciers. With the ground approaching I could see green vegetation in places along with the ice and snow. To my regret the green didn’t make it appear any less forbidding.

Our capsule hit hard and tumbled, and we were whipped around in our seats and heard shrill crunching sounds. When we came to rest, Navigator’s head was wet with blood. I opened the hatch and with Pilot’s help pulled Navigator out. We were on a long sheet of ice and snow that was gouged by our landing. Woods lined its sides and the ice twisted out of sight in both directions. It was a frozen river.

“Commander,” Pilot called out, pointing to the horizon over the trees. “Look at that. Is it the ship?”

My eyes followed his arm and saw a column of black smoke boiling into the sky. “Very likely,” I said.

Pilot went back into the capsule and I did what I could for Navigator. She was conscious, but acted confused. I joined Pilot when he yelled out that the computer still worked. It confirmed that the smoke was the aft part of our ship, which had crashed about two days’ march away. A few of the ship’s systems remained functional, so it was clear where we should go. We gathered the survival supplies of rations, weapons, and various gear. I was thankful we had good cold-weather garments. It was freezing.

“We have plenty of nutrition wafers,” Pilot said. “They taste awful, but we will not starve.” He sounded quite cheerful, considering the circumstances...

» Read the rest of the story
[P.S. If you enjoy this one, you might also want to read “No Accounting for Taste,” “Shapes of Power,” or going way back into the archives, “Space Program,” which is the kind of story I really like but rarely see: science fiction so hard it clanks.]

* * * * *

ON THE POND • by Jake Doyle

Look at our breath rise in the crisp, cold air. Look at the moon reflecting off the black ice. Look at the snowflakes melt into the ice. Look at that ice, there’s something about it. It’s bumpy, with an occasional crack. It’s not anything like man-made ice—it lets you know where you are, let’s you feel the bumps and cracks transfer from your blades to your shoes to your feet. Listen to the sounds—the sweet, sweet, mellifluous sounds of our skates gliding, slicing and cutting as they draw abstract art in that rough, frozen pond. Listen to the sounds of our wooden sticks—with snow on the blades and tape dangling from the shaft from hours and hours of use—echo off the woods to the north as they slap against the ice, the puck, or other sticks. Watch the way we all have our signature way of shooting and passing and skating. Watch the way a game can go from serious and intense to laughs and jokes in a matter of seconds. Or watch Andy Potter skate that Saturday morning in early January, when his blades did more dragging than slicing, almost like the wind was the only thing pushing him along, and you would know, from that day on, that playing pond hockey would never be the same.

That first day of pond hockey. Joy is a feeling that comes to mind. Not Christmas joy, not Easter joy, not Thanksgiving joy, rather, the first-day-I-met-my-brother joy. We wait and wait and wait, staring at the little thermometer hanging from the homemade bird feeder west of the pond. Is it under thirty-two? we’ll ask. It’s a bucket full of memories that we reminisce about on those beaches or around those bonfires during the summer months. You must think we’re crazy! How could anyone enjoy such a horrid time of the year over such a sun-filled, beach-living season? How could anyone think about memories from winter while sitting around a bonfire wearing shorts and flip-flops and tank tops?

Well, maybe we are crazy, for waking up at the crack of dawn to shovel the snow off a freshly frozen pond in the middle of December. Maybe we are crazy for playing till two, three in the morning just when our toes are on the edge of frostbitten and we have no choice but to stop. Maybe we are crazy because we don’t wear shin guards or elbow pads or helmets. Logan Campbell will agree. He crushed his left elbow and tore his ACL in the same day on the pond. Nicholas Pano will tell you we’re crazy and he’ll smile as he says it. He’ll tell you we’re crazy because four years ago all ten of us rushed him to the hospital in Andy Potter’s dark green Jeep as blood painted his brown hair after his skull crashed into the January ice.

But maybe it’s the only time of the year we get to do that one thing that we think about every time someone brings up the dreaded, frigid Michigan winter. Pond hockey...

» Read the rest of the story


Photo credit: “Eishockey auf dem Backsteinweiher,” by Immanuel Giel • Used under Creative Commons Attribution 3.0 license

 

Saturday, December 14, 2024

Ask Dr. Cyberpunk: with your host, Bruce Bethke • the career-crippling 1989 novel

…continued from last week…

In 1988 I pretty much backed into my first novel deal, to write an Isaac Asimov’s Robot City™ novel that went through a handful of different titles before finally being released in 1990 under the name of Maverick. In 1989 Jim Baen, having heard that I was working on a novel and having read “Elimination Round,” accepted Maverick as proof that I knew how to write a book and signed me to a contract for a novel, to be named, Cyberpunk.

Actually, I signed two contracts with Jim Baen. One was for Cyberpunk, and the other was to work for him as a contract fiction editor, developing a three-book shared-world anthology series that I’d proposed, to be based on the well-known works of a certain elderly and much-loved hard science fiction writer.

CRUCIAL NOTICE

I want to stress, all the following is based on my interactions with Jim Baen personally, both as an author and as an editor reporting directly to him. It is in no way a reflection on the modern entity known as Baen Books. Toni Weisskopf has done a brilliant job of maintaining the good parts of Jim’s legacy while getting rid of the less-than-good parts, and I have nothing but respect for Ms Weisskopf and her company’s products, authors, and personnel.

CRUCIAL NOTICE

Of the shared-world clusterfsck there is much that could be said, but perhaps it is best to leave it with these simple words from Leadership Secrets of Attila the Hun, chapter 11, page 74:

“Once a chieftain has delegated responsibilities, he should never interfere, lest his subordinates come to believe that the duties are not truly theirs. Such superficial delegation yields fury in the hearts of subordinates.”

With the three-book shared-world deal thus reduced to a smoking hole in the ground, Jim then turned his full attention on Cyberpunk. In hindsight, I should have appreciated all the thought he clearly poured into this book. He didn’t have to keep calling me up at any time, day or night, at home or at work, to tell me what was wrong with what I was writing and what I needed to do to fix it. No reasonable editor ever needs to do that. Clearly, he must have thought he saw something really promising in me, and in this book.

But all the same, what I wound up having to do was to write this book. And then rewrite this book. And then re-rewrite this book. I wound up having to tear out and completely rewrite almost everything that was in the original short story, in order to set up for and make it fit in with the continuity of everything that was changed or inserted later at Jim Baen’s direction. 

I’d come into this project with a fairly clear idea of what I thought I was going to try to do. The way I saw the world Mikey lived in, it had developed like this:

1st Wave - the cyberpunk phase, primarily kids, anarchists, hackers, and wild cards. It’s the days of the wide-open cyber frontier. 

2nd Wave - early-adopter capitalists, moving in to figure out how to make money off what the kids in the 1st Wave pioneered.

3rd Wave - organized crime and malignant political actors, moving in to exploit the trust the 2nd wave built and make real money.

4th Wave - government, first in the form of military and intelligence agencies trying to figure out what the Hell is going on here, followed by regulatory and taxing authorities, trying to get control of it and get the government a piece of the 2nd Wave action.

Thereafter things would settle down into the usual corporate/fascist unholy alliance between the 4th Wave and the successful survivors of the 2nd Wave. The 2nd/4th Wave alliance would do a great job of getting rid of all that pesky free speech, driving out or putting in prison whoever was left from the 1st Wave, and strangling their nascent competitors in the crib. 

At which point things would settle into a state of wobbly equilibrium with the 3rd Wave. The 3rd Wave would have the edge in imagination, and thus in finding new and creative ways to be evil, but the 2nd/4th Wave would have the edge in money and raw power, and thus always be one close step behind the 3rd Wave. 1st Wave people, if there were any left or any new ones coming along, would be irrelevant, except insofar as they could be co-opted to join the 3rd or 4th waves. 

This is the world I wanted to drop Mikey into, when he finally came home from The Academy.

§

As the project continued to develop, the ideas I was most interested in pursuing—all having to do with what was going on out in the big wide world and how Mikey fit into it after he came home from the Academy—kept getting pushed further and further into the background, until eventually they were pushed completely out of this book and into a hypothetical sequel. The only parts of any of my original stories and scene sketches that Baen did not have me rewrite from scratch were those chapters derived from “Elimination Round.”

In hindsight, I should have realized that while Jim Baen wanted to publish a book with the title of “Cyberpunk,” given the way he kept drawing comparisons to Orson Scott Card’s Ender’s Game (which had recently won both the Hugo and Nebula awards for best novel), the story he wanted behind that title was the extended version of “Elimination Round,” only with more and bloodier violence.

I also should have realized things were going terribly wrong when Jim became obsessed with the ending of this book—and specifically, with setting it up so that Mikey would need to kill someone in a final showdown.

He first proposed that I end the book with Mikey returning to his hometown, to hunt down and kill his father. I said no.

He then suggested that I end the book with Mikey tracking down and killing Rayno. I said no. I saw Rayno as the villain of the original story, yes, but also saw Mikey as someone who solves problems with intelligence and cleverness, not violence. I wanted him to humiliate Rayno and leave him stripped of all power.

Okay, Jim said, (paraphrasing from memory now). How about if Mikey gets recruited to join a secret government agency that tracks down and kills cyberpunks? (Which, I must admit, would have neatly anticipated Tom Clancy’s Net Force by about a decade.) 

I said no again.

Jim called me at work one day, to tell me he’d not only figured out how I needed to end it, he could even visualize the cover art. I needed to end the novel with Mikey going on a rampage and killing everyone at the Academy who had ever pissed him off. It would make a great cover: the hero, center-stage, with a mighty weapon in his hands, a cowering half-naked babe at his feet (There is a half-naked babe somewhere in this story, right? No? Well, put one in, okay?), and the blood-smeared corpses of his many enemies piled high all around. It’s the kind of cover Frank Frazetta and Boris Vallejo made famous.

I said I’d think about it. Then I went and wrote the ending I wanted Mikey to have: one that let Mikey solve his plot-climax problem using his intelligence, not a knife or a gun.

§

When Jim Baen read the last line of my manuscript, “Mission complete, Colonel,” he went apoplectic. Cancelled the book on the spot. Threatened to sue me to recover the contract on-signing advance. Refused either to release the book, to send it back to me for yet another rewrite, to definitively reject it in writing as being hopelessly unpublishable (which action on his part would have had specific contract-breaking ramifications that would have benefited me), or to grant me a temporary waiver, so I could at least try to sell the book to someone else. Then my then-agent advised me to do something that even I could tell was actionable, so I fired him and tried to clean up the mess myself.

And that is when I discovered my contract contained a clause that prevented my selling any novel-length fiction to anyone, until either this book was released or Jim released me from my contract. Which is where things sat for five long years, while I went through a layoff, a bitter divorce, and a forced career change, until finally, one blessed day, I was able to come up with the cash to buy the publication rights to this book back from Jim Baen, and thus to be released from my contract.

§

COMING NEXT SATURDAY: We’ve reached the middle of the saga! Join us next week as we explore how the catastrophe that was Cyberpunk: The Novel inexplicably led directly to the award-winning comedy, Headcrash! Until then, if you have a question you’d like to ask Bruce about anything cyberpunk-related, send it to brucebethke.cybrpnk@gmail.com.

And consider buying some books, okay? At least, take a look at SS#23, and maybe read “Eddie’s Upgrade,” by Kevin Stadt. 

Friday, December 6, 2024

Ask Dr. Cyberpunk: with your host, Bruce Bethke • from famous short story to failed novel


…continued from last week…

I’d love to be able to tell you that once “Cyberpunk” finally hit the newsstands, in the fall of 1983, it was an instant runaway success that forever changed my life. However, I prefer to be honest. By the time the issue of Amazing that contained “Cyberpunk” finally appeared in print, more than three and a half years after I’d first submitted the story to Asimov’s, I was… 

Well, happy to see it published, yes. But in the intervening years I’d done a lot of other things. I’d gotten married. Become a father. Done a lot of theatrical musical work, and done scores for two short films, which if God is truly merciful are lost forever now. I’d gotten good enough at playing the arts grants and commissions game to realize I really did not want to keep going in this direction, especially with a family to support, and so made a dramatic career pivot and took a job in software development with Passport Designs. 

Give me a nudge and I will spend the rest of the morning talking about Passport Designs and how incredibly cool it was to be working there in the early 1980s. A sort of oblique descendant of EML (ElectroComp) and Star Music (Synare), Passport was a pioneer in computer music hardware and software, and produced a series of instruments we called the “Soundchaser” but everyone else called “the poor man’s Fairlight.” 

[And at this point I would dearly love to point you to the Soundchaser64 demo video, but when I uploaded it, YouTube flagged it for copyright violation and blocked my publishing it. C’est la merde.]

Passport’s bread and butter, though, was doing K-12 educational software for Wenger/Musitronic, Hal Leonard, and others. Then, a little later, we became the OEM supplier of a lot of first-generation MIDI hardware and software, primarily for Yamaha, but to a lesser extent for Korg and Kurzweil.

[And if you were to give me another nudge, at this point I would happily spend the entire rest of the day talking about how both enlightening and disillusioning it was to be privy to Yamaha’s view of the American musical instrument market. Suffice to say, whenever some well-meaning young person on the Internet starts to tell me about the eccentricities in Yamaha’s MIDI implementation on the DX series, I have the hardest time not channeling for James Doohan in the Star Trek: The Next Generation episode, “Relics.” Specifically, the moment when Geordi LaForge is lecturing Scotty about some engineering specification on the starship Jenolan, and Scotty turns to him with a deadpan glare and says, “Laddie, who d’ya think wrote the specification?”]

Passport’s crowning achievement was the music notation system, PolyWriter, which you may know better by its married name, Finale. (And I’m pleased to see that Phil Farrand and John Borowicz are finally being credited as the authors of the original code.) Never in my wildest dreams would I have imagined that Finale would still be on the market 40 years later.

Then again, never in my wildest dreams would I have dreamed I’d still be answering questions about @#$*(&!! “Cyberpunk” nearly 45 years later, either. So let’s pause a moment, shall we, to catch our breaths, and then get back on topic.

§

I’d never planned to become a science fiction writer. In those days I was always going off in six different directions at the same time, so in addition to the scores, the tape tracks, the librettos, and the synthesizer programs, I was writing a lot of fiction, in a lot of different genres. After “Cyberpunk” sold to George Scithers at Amazing in 1982 I continued to write and sell short stories, to a wide variety of markets, and so by the time “Cyberpunk” finally appeared in print in 1983, it was just the first of many stories that were already sold and in the publication queue, waiting to go out into the world. I didn’t think the story was anything special.

The fans did—but not in a good way. According to George, as soon as the story appeared in print, he started getting anti-fan mail, from people who really hated it. True to his prediction in 1980, the hard-core old-school SF fans did not like a story in which the punk kid was winning for most of the story, even if he did get his comeuppance in the end. 

A bit later, though, he said he was starting to get mail from people who wanted to read more of Mikey’s adventures at The Academy.

This flummoxed me. I’d thought I’d said everything I had to say in the original story. I’d never really given much thought to The Academy. It was just a place for me to park Mikey, until I figured out a way to bring him back into The World. I always thought the interesting story lay in what happened after Mikey came back home from The Academy, a little bit older, a little bit stronger, and with a much sharper edge on his bad attitude.

But the fans want to see more stories set in the boarding school? Why? What is it with science fiction fans and boarding schools? Are we all still stuck on Starship Troopers?

I decided to pass. My family was growing, my software development career was heating up, and I had plenty of other things I could be doing.

§

Meanwhile, down in Austin—that’s Austin, Texas, the home of Austin City Limits, not Austin, Minnesota, the home of the SPAM® Museum—a group of writers were coalescing around Bruce Sterling and his fanzine, Cheap Truth. I knew most of them by their work, as they were selling stories to Gardner Dozois, who’d taken over as editor of Asimov’s after George Scithers left for Amazing — (Did George jump or was he pushed? I never did get a straight answer to that) — and in those years I had a standing subscription to Asimov’s and read most issues as soon as they arrived.

Imagine my surprise, then, when I opened the May 1986 issue of Asimov’s and on page 180 found:

Oh, really?

After that I read a few issues of Cheap Truth, and found it… a bit full of itself. This whole “movement” business and all these manifestos and such these people were issuing: it was just so precious. I talked to a lot of other writers at the time who were quite irked by these people and said they weren’t so much a movement as The Bruce, John, and Pat Clique, or perhaps The Official Bill Gibson Fan Club. I met writers who believed their work was being unfairly overlooked, either because they weren’t part of the club or because their politics were wrong. I met critics who complained that this “movement” fiction was nothing new, and would cite predecessor works to support their arguments, usually Vernor Vinge’s True Names or John Brunner’s The Shockwave Rider, but sometimes John Sladek’s The Müller-Fokker Effect.

I have no antipathy to the movement writers. I really enjoyed Bruce Sterling’s novel, Schismatrix, and Rudy Rucker’s novel, Software. I always looked forward to reading new stories by Terry Bisson, Lucius Shepard, or Lew Shiner. I respected Pat Cadigan’s work. I found Neuromancer a challenge to get through, mostly because for me it was so depressing, but really enjoyed Count Zero and Mona Lisa Overdrive. For a long time I had a signed and personalized first edition of Neuromancer, that Gibson gave me when it was just his new novel and he was hoping to pick up a Nebula rec, but eventually I donated it to a charity auction, along with a box full of other signed books.

I kept my signed and personalized copy of Ender’s Game, though. I liked Orson Scott Card and always got along well with him.

In time, some of the movement writers became friends. Michael Swanwick, for example: which is why I’m happy to recommend his book, The Postmodern Archipelago. If you want to get all academic about cyberpunk fiction, this expansion of his seminal essay, “A User’s Guide to the Postmoderns,” which first appeared in the August 1986 issue of Asimov’s, is the place to start.

Nota bene: If, on the other hand, you want to start getting all academic about cyberpunk fiction by delving into back issues of Cheap Truth—I’m sure they’re out there somewhere on the Internet, but don’t care enough about it to find a link—you should know one thing. “Sue Denim” was a shared pseudonym used by certain writers to pimp each other’s work, or sometimes their own. (“Sue Denim” = “pseudonym.” Get the joke?) I have seen academic writers make the mistake of citing and quoting Ms Denim, sometimes even in PhD theses. It’s pretty funny, actually.  

As far as the cyberpunk movement goes, I think Tappan King’s critique, as cited by Norman Spinrad, was spot-on. At first, in the mid-1980s, there was this wonderful efflorescence of fresh, new, exciting, risk-taking, and different science fiction. (Which, if you were not reading new SF releases in the late 1970s, was without question a good thing. I mean, just how many rehashes of Conan the Barbarian does the world need?)

Then, after Neuromancer won the Hugo, Nebula, and Philip K. Dick awards, “cyberpunk” fiction very quickly came to mean Neuromancer fan-fic, and publishers began beating the bushes trying to find more fiction “just like Neuromancer, only different.” As a result a tremendous amount of fiction was published that claimed to embrace high-tech and be cyberpunk, but in actuality was written by people who wouldn’t know which end of a hot soldering iron to hold and were recycling old film noir tropes. Thus by the end of the 1980s the market was saturated, and cyberpunk fiction choked to death on its own excrement.

Sigh. One can but wonder what might have happened if Spinrad’s essay had gotten more traction, and people had stopped calling it “cyberpunk” and started calling it “neuromantic” fiction. 

§

But they didn’t, and that’s why we’re all here today. Eventually I got the opportunity to ask Bruce Sterling about this whole “cyberpunk” movement thing, and while he was somewhat surprised to learn that I and my story existed—a common problem with being published in Amazing, in those days—he was gracious, and told me he hadn’t originated the term, but rather had gotten it from Gardner Dozois, who’d begun using the word to describe a certain type of story he was seeing with some frequency and wanted to see more of.

When I asked Dozois about it, he hemmed, hawed, tried to change the subject, said, “In fairness, you have to admit…” 

Whenever someone leads with that, they’re about to evade and deflect. 

Eventually he admitted that he hadn’t originated the word, but had “picked it up on the street somewhere.”

Oh, you mean the street where you were living back when you were doing first-reading for Asimov’s, when I first submitted the story there in 1980?

He then insisted he’d never claimed to have coined the term, but only to have popularized it.

Yet you published Spinrad’s essay without correcting that little detail, didn’t you?

Educational Note for Authors: Editors never forget the writers they’ve had disputes with, even if it was their own fault. There may be an editor out there somewhere who has said, “I’m sorry, I was wrong,” but if so, I’ve never met them. All this interaction did for me was turn Asimov’s from a market I had difficulty selling to to a market I had no hope of selling to. In the remainder of Dozois’s term as editor I only sold one story to him, and it required some subterfuge to do so and he accepted it with the most passive-aggressive acceptance letter I’ve ever seen. Beyond that, while I continued to write and sell short stories into the 1990s, and many of these stories were critically well-received and piled up lots of Nebula recs, not one of them ever made it even as far as the Honorable Mentions list in any of The Year’s Best Science Fiction reprint anthologies that Gardner Dozois edited.


§

Meanwhile, back in Minnesota…

I’d kept writing and selling short stories, in-genre mostly to Amazing and Aboriginal, and out of genre to a wide variety of other magazines, some of which I wish I hadn’t and will disavow now. Eventually George Scithers wore me down and convinced me to write more stories about Mikey’s further adventures at The Academy, which in early 1986 led to a novelette, which Guy Stewart remembers as “Junior League Body-Bagging” but was published as “Elimination Round.”

[This was during a phase when I was in the habit of given my works-in-progress ridiculous but descriptive working titles. For example, at about the same time I wrote a John Carter pastiche that had the working title, “Fur-Lined Jockstraps of Mars.”]

The problem was, by the time I finished “Elimination Round” in June of 1986 and sent it off to Amazing, George Scithers had left (this time most definitely pushed), and the new editor, Patrick L. Price, said he was still sorting through all the manuscripts Scithers had accepted but not published, and I should try again in six months. Thereafter I shopped the story around to all the other pro markets then in existence and collected the usual pile of “nice try kid, real close” brush-off rejections—

The fools! The Hunger Games! The Maze Runner! Battle Royale! If any of them had accepted “Elimination Round” they’d have been at least ten years ahead of the curve on the whole “teens hunting other teens for the entertainment of adults” trend! 

—except for Asimov’s, where Gardner Dozois sat on the story for six months, then sent it back with a no-comment form rejection. I did get an acceptance letter from a theme anthology being put together by a big-name editor for a major publisher, but they never followed through with a contract, so in time I got tired of waiting and pulled the submission.

In June of 1987 it ended up back at Amazing, where Price accepted it with the proviso that it was going to need some major editing.

What followed was one of my all-time favorite interactions with a magazine editor. Price later told me that copy-editing this story was driving him nuts—until he realized that it wasn’t that I didn’t know how to construct a grammatical sentence, it was that the story was being told in the First Person P.O.V. by Mikey, and he had his own distinctive but internally consistent argot. (I was perhaps over-influenced by reading Tony Burgess’s A Clockwork Orange.) Mikey routinely turned nouns into verbs, verbs into nouns, and had absolutely no clue what an adverb was. This was an idea I had fun developing further in the novel, and it still gets a snicker out of me every time I hear someone use a word like “bigly.”

Once Price had that breakthrough, and realized the thing to do was to let Mikey tell the story in his own language, the rest of the process went smoothly. “Elimination Round” was published in the July 1989 issue of Amazing Stories—again, about three years after I wrote it, but I was getting used to the print publication time-lag now—with a great Hank Jankus two-page interior illo, which I’ll try to scan and drop in here, but not right now.

[insert illo here]

Speaking of the three-year time lag: this time I didn’t sit still, but kept working on the story cycle. The story that interested me was that of what happened to Mikey after he came back home from The Academy, and I put a lot of work into developing that world, those ideas, and the overarching plot.

Then, sometime after “Elimination Round” was published—remarkably, I don’t seem to have any notes on exactly when it happened—I was contacted by Jim Baen. He’d heard of “Cyberpunk,” read “Elimination Round,” read a lot of my posts on GEnie, FidoNet, and CompuServe, and wanted first look at the novel I’d said I was writing, even if it wasn’t finished. So I packed up printouts of “Cyberpunk,” “Elimination Round,” and my outline and notes for the further development of Mikey’s story, and sent them off to Jim Baen.

And that’s when the real trouble started.

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COMING NEXT SATURDAY: This is still only the beginning! Join us next week as Cyberpunk: The Novel becomes Cyberpunk: The Clusterfsck from The Deepest Flaming Depths of Hell! Until then, if you have a question you’d like to ask Bruce about anything cyberpunk-related, send it to brucebethke.cybrpnk@gmail.com.